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You can use the Set Light for Project tool (How) to set artificial light sources for your 3D model. These light sources can be both inside and outside the model. When it comes to defining the types of light, you can choose between point light, spotlight, conical light or area light. You can combine these light sources as you need, even with natural lighting defined using
Surroundings.
In addition, you can assign a color to each light source and configure each light source to cast shadows.
You can switch artificial light sources on and off as you need, individually, several together or all together.
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