Feature: 3D View
Eye Point
Enter the coordinates of the eye point.
You can also get the coordinates of an existing point by clicking the Select button (not available when you activate the dialog box from the building structure)To get all the coordinates with a single click, you must click a "genuine" point.
Target point
Enter the coordinates of the target point.
You can also get the coordinates of an existing point by clicking the Select button (not available when you activate the dialog box from the building structure)To get all the coordinates with a single click, you must click a "genuine" point.
Focal length
Focal length
The focal length is based on the format of the camera. The lower the focal length, the larger the viewing angle.
perspective
By selecting the Perspective view option, you switch from parallel projection to central projection. The setting selected here is equivalent to the
Perspective view feature in the Viewport Toolbar and directly affects the setting there.
When central projection is selected and you open the View type palette for the RTRender view type, you can decide whether you want to render the scene in the default view or in two-point perspective (Projection type setting).
Note: Bitmap areas, OLE objects and color surfaces with gradients are not visible in central perspective.
Window size
Define the size of the active viewport (only possible if Connected is not selected).
Image depth coordinates
Variable control of depth of field of your scene via box and focus distance.
Buttons at the bottom of the palette
Match properties
Matches all settings from a different viewport (not available when you activate the dialog box from the building structure).
Load favorite,
Save as a favorite
Saves the current view or loads a view you have already saved.
Close
Closes the palette.
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