"View type" palette (for RT_Render rendering method)

View Type list box / View type palette

You can use the RT_Render rendering method to render the current view. The longer you do not change anything, the better the resulting image. If you change the scene or model, the program starts rendering the image again. To prevent Allplan from rendering the same view indefinitely, you can define a time limit based on various stopping criteria.

The predefined RTRender view type is based on this rendering method.

Note: These settings apply only to the on-screen image or to a bitmap image that you create directly after rendering by means of the Save Contents of Viewport as a Bitmap... tool. But when you create a bitmap image by means of the Renders single images tool, the settings you make there apply.

Parameters

Name

Name of the view type into which View Type list box these components are entered.

The names of the predefined view types can also be individually amended here.

Rendering method

RT_Render (cannot be changed for the predefined RTRender view type)

Image resolution

Custom

If this option is not selected, Allplan automatically uses the resolution that results from the current size of the viewport.

Select this option if you want to use a different resolution to render the image. Specify the required resolution by using the Default or Resolution setting.

Note: When this option is selected, Allplan resizes the resulting image to the width of the active viewport at first. To get a bitmap image at the required resolution, you must use the Save Contents of Viewport as a Bitmap... tool to save the rendered image.

Default Settings

Only if the Custom option is selected.

You can select one of the predefined resolutions, thus defining the size of the rendered image.

Resolution

Only available if the Custom option is selected.

Click the button to open the Rendering size palette, where you can specify a resolution that is different from that in the Default box. You can see the selected resolution on the button.

If the Custom option is not selected, the button is grayed out and not available. In this case, you can see the resolution that results from the current size of the viewport on the button.

General settings

CPU power

By entering a percentage, you can define how much CPU power you want to use for RT rendering at most.

The higher the percentage, the faster the CPU or the faster it can render the image. However, this can slow down other applications.

To prevent this, reduce the CPU power reserved for RT rendering.

Rendering progress

When you select this option, you can see information about the rendering progress directly in the viewport. For example, you can see the time the program has used so far to calculate the current view and the time it will require to calculate the next frame.

Stop criterion

If you want to enter a time limit for RT rendering, you can define a stop criterion:

Total frames, Total time, Quality

Only if you have selected a stop criterion.

Enter a value:

Virtual ground plane

Select this check box if you want the virtual ground plane stretch to infinity. If you do not select this check box, Allplan displays the virtual ground plane based on the settings defined in Surroundings.

White model

The resulting image looks like a white paper model.

Using this technique, Allplan masks colored surfaces and textures, displaying the scene in light and dark shades at a low contrast.

Example of the rendered image with and without the "white model" option:

Projection type

Select the type of projection you want to use for the perspective of the rendered image.

Examples of rendered images in different types of projection:

Ambient occlusion

You can use the RT_Render rendering process with the aid of the ambient occlusion process together in a view type to produce realistic shadows in a relatively short period of time.

To get more information about ambient occlusion, see the Render palette - Advanced Settings palette - AO parameter.

DOF

If you select this option, Allplan will include the setting for the depth of field (DOF). This is configured via 3D view (Window Toolbar).

Post-process settings

Automatic exposure

You can choose to correct the exposure of the image:

Examples of rendered images with different settings for automatic exposure:

Tone mapping

You can readjust overexposed areas by reducing the dynamic range.

When you render scenes with great differences in brightness, such as scenes that contain both bright areas illuminated directly and shaded areas, you can thus reproduce the full range of light intensities present in natural scenes.

The greater the value, the more limited the dynamic range.

Examples of rendered images with different settings for tone mapping:

White balance

You can readjust the color temperature of the rendered image to the lighting of the rendered scene.

You can use values between 1,000 and 10,000 Kelvin. The smaller the value, the warmer the scene. The greater the value, the colder the resulting image.

Examples of rendered images with different settings for white balance:

Noise reduction filter

Here you select the calculation method for reducing image noise using a noise filter:

Tip: You can also remove noise by changing the dynamic range. To do this, use the Tone mapping option. When you render perspectives of interiors, you can also reduce noise by defining the lighting accordingly (see New or Edit light palette -> Skylight option).

Example of rendering result with RT Denoiser at different levels of noise reduction:

Example of the rendering result of an interior view with NVIDIA OptiX:

Example of rendering result of an exterior view with NVIDIA OptiX:

Intensity

Only if the RT Denoiser or NVIDIA OptiX option is selected under Noise Reduction Filter.

You can define the intensity of noise reduction.

Smoothing

Only if the RT Denoiser option is selected under Noise Reduction Filter.

You can define how much you want to smooth edges.

Bloom / Intensity

When Blooming is switched on, an additional ring of light is placed around light sources, such as the sun or point-shaped sources of light. The prerequisite is therefore that the physical sky has been selected as the background via surroundings (select) or one or more artificial light sources have been set via set project light (select).

Lense effect / Intensity

When the lens effect is switched on, additional circular light reflections (comparable to the reflection of a light source in a camera lens) are interspersed in the image.

Selection preview

Suppress in viewport

Deactivates the selection preview (Element display in the selection preview color and element information) when hovering over design elements with the cursor in all graphic windows in which this view type has been set.



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