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Shortcut menu in navigation mode

Shortcut menu
Using the mouse in navigation mode

If you have activated Navigation Mode (How) and placed the cursor within a viewport, you can open the following shortcut menu by right-clicking.

Using the tools on this shortcut menu, you can modify and manipulate the scene without having to select other tools or switching navigation mode off.

Initial situation:

  • Navigation mode on
  • Cursor in viewport

Assign Custom Surfaces to 3D, Archit. Elements

Assigns custom surfaces to 3D surfaces, 3D objects and architectural elements. To assign a surface, simply drag the surface to the relevant object.

Set Surface

Opens the properties of the surface or background clicked. You can then change these properties.

The following dialog boxes open:

Element Selection

Using Element Selection, you can select the design entities you want to display in the current viewport. The program temporarily hides all the other design entities.

Click Element Selection again to switch it off.

Export 3D Data

Opens a submenu where you can select the following tools:

Save Contents of Viewport as a Bitmap

Saves the contents of the current viewport as a bitmap.

Set View

Opens a submenu where you can select the following tools:

Note: The first four tools apply to the current camera path (see Setting the camera path)! If you have not defined a camera path, these tools have no effect.

Surroundings

Defines natural lighting conditions (location, season, position of north, position of sun and so on) for the 3D model.

Set Project Light

Sets artificial light sources for the 3D model. These light sources can be both inside and outside the model.

Set Camera Path

Defines camera positions, thus creating the story board for a movie. You can play back this movie immediately or later. If you want, you can also record it.

Render

Calculates photo-realistic bitmaps from the current view of the 3D model, taking into account the selected lighting properties and surface properties.

Record Movie

Calculates a sequence of animated or rendered bitmaps from a 3D model, saving this sequence as an AVI movie.



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