Contents

Index

Controlling the view using the keyboard

View, perspective and scale

You generally use the mouse to view or move through your model. In addition, you can use a number of shortcut keys to move around or to control camera positions you have already defined.

If you are working in navigation mode, you can also use the shortcut menu to access the shortcut keys shown in bold.

Overview of shortcut keys

Shortcut key

Function

F2

Render

F4

Opens a new viewport of the Animation view type

F5,
double-click middle mouse button

Zoom All

F6
CTRL+ middle mouse button

Zoom Section

ALT + LEFT ARROW

Takes you back to the previous view

ALT + RIGHT ARROW

Takes you to the next view

SHIFT+CTRL+S

Saves the contents of the viewport as a bitmap

LEFT ARROW, RIGHT ARROW, UP ARROW, DOWN ARROW

Rotates the view about the target point

BACKSPACE

Takes you back to the previous view

SHIFT+BACKSPACE

Takes you to the next view

CTRL

Switches camera movement:
from sphere mode to camera mode (as long as you hold down the key)

CTRL++ (on the number pad)

Enlarge View

CTRL+- (on the number pad)

Reduce View

CTRL+F4

Closes the current viewport (animation window and design viewport)

CTRL+F6
CTRL+TAB

Switches between current viewport and viewport(s) in the background (e.g. between animation window and viewport in which you are drawing)

Double-click element in animation window

The Properties dialog box of the element opens. You can modify the properties of the element.

CTRL+double-click element in animation window

The Format Properties dialog box of the element clicked opens. You can modify the element’s format properties (pen thickness, line type, color, layer).



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