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Record Movie -> Rotate camera by 360 degrees

Tool(s): Record Movie

Using Rotate camera by 360 degrees, you rotate a stationary camera by 360 degrees in the current viewport.

The program takes the X, Y and Z coordinates of the eye point, the distance between the eye point and the target point as well as the Z coordinate of the target point from the view set in the current viewport. These values do not change while the camera rotates.

To rotate a camera by 360 degrees

  1. Set the view as you need.
  2. Click Record Movie (How).

    The Record movie palette opens.

  3. In the New movie area, click Rotate camera by 360 degrees.

    The Rotate camera by 360 degrees palette opens.

  4. Select the parameters as you need.

    Tip: If you want to rotate the camera without recording a movie, leave the Name box empty.

  5. To start, click OK to confirm your settings and then Yes.

    The View Type in the current viewport changes to Animation and the camera starts rotating.

    You can cancel at any time by pressing ESC.



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