View Type list box /
View type palette
You can use the Shaded rendering method to check the design quickly and easily. Depending on the settings, you can see textures, shadows and lights.
The predefined Animation view type is based on this rendering method.
Parameters
Name
Name of the view type into which View Type list box these components are entered.
The names of the predefined view types can also be individually amended here.
Rendering method
Shaded (cannot be changed for the predefined Animation view type)
General settings
Shading styles
Select a shading style here. You can choose between Flat, Gouraud and Phong (default).
Depending on the shading style, you can define more parameters:
Edges, Thickness
You can choose to display edges.
After you have chosen to display edges, you can define the Thickness of the lines by entering a value between 0.5 and 4.0.
Texture
You can choose to show textures on the screen.
Interpolation
Only if the texture option is selected.
Define how Allplan is to display textures by selecting the interpolation between the texture points:
Bump
You can choose to display bump maps.
Reflection
You can choose to display reflections.
Light
You can choose to display lights.
Shadow quality
Only if light has been selected.
You can specify whether and how you want to display shadows on the screen:
Shadow smoothing
Only if light is selected and the option soft is set under shadows.
You can enter a percentage, defining the smoothness of the gradients between shadows and light. Entering 0% is equivalent to selecting the Hard setting (in Shadow quality). You can achieve maximum smoothness by entering 100%.
Ambient occlusion
Only if the Phong option is set for shading styles and Light is selected.
You can use the ambient occlusion shading technique together with the Animation view type. Ambient occlusion produces realistic shadows in a relatively short period of time.
To get more information about ambient occlusion, see the Render palette - Advanced Settings palette - AO parameter.
Tone mapping
Only if the Phong option is set for shading styles and Light is selected.
You can readjust overexposed areas by reducing the dynamic range.
When you render scenes with great differences in brightness, such as scenes that contain both bright areas illuminated directly and shaded areas, you can thus reproduce the full range of light intensities present in natural scenes.
The greater the value, the more limited the dynamic range.
Bloom / Intensity
Only if the Phong option is set for shading styles and Light is selected.
When Blooming is switched on, an additional ring of light is placed around light sources, such as the sun or point-shaped sources of light. The prerequisite is therefore that the physical sky has been selected as the background via
surroundings (select) or one or more artificial light sources have been set via
set project light (select).
Note: Blooming can only be taken into account in the display if your graphics card supports Vulkan technology for hardware acceleration (recognizable by the red dot in the title bar of the relevant graphics window). Blooming is only taken into account for rendering if it has been defined using the in-house Post process settings intended for this purpose.
Lense effect / Intensity
Only if the Phong option is set for shading styles and Light is selected.
When the lens effect is switched on, additional circular light reflections (comparable to the reflection of a light source in a camera lens) are interspersed in the image.
Note: The lens effect can only be taken into account in the display if your graphics card supports Vulkan technology for hardware acceleration (recognizable by the red dot in the title bar of the relevant graphics window). The lens effect is only taken into account for rendering if it has been defined using the in-house Post process settings intended for this purpose.
DOF / Level of detail
Only if the Phong option is set for Shading styles.
If you select this option, Allplan will include the setting for the depth of field (DOF). This is configured via
3D view (Window Toolbar).
The level of detail can be customized in this particular case.
Post process
Post process
Using the Post process options, you can put the finishing touches to a view type (most options are best suited for view types using the Shaded rendering method):
Selection preview
Suppress in viewport
Deactivates the selection preview (Element display in the selection preview color and element information) when hovering over design elements with the cursor in all graphic windows in which this view type has been set.
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