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Record Movie -> Rotate camera by 360 degrees

Tools: Record Movie

Using Rotate camera by 360 degrees (How), you rotate a stationary camera by 360 degrees in the active viewport.

X-, y- and z-coordinates of the eye point, the distance between the eye point and the target point, as well as the z-coordinate of the target are taken by the view in the active viewport. These values do not change while the camera orbits.

To rotate a camera by 360 degrees

  1. Select the required view.
  2. Click Record Movie (How).

    The Record movie palette opens.

  3. In the New movie area, click Rotate camera by 360 degrees.

    The Rotate camera by 360 degrees palette opens.

  4. Select the parameters as you need.

    Tip: If you want to rotate the camera without recording a movie, leave the Name box empty.

  5. To start, click OK to confirm your settings and then Yes.

    The View Type in the active viewport changes to Animation and the camera starts rotating.

    You can cancel at any time by selecting Esc.



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