Drawing a circular component as an arc - wall

Circular component - wall

To draw a circular component as an arc

  1. Click Circular Component.
  2. Use the Segments parameter on the context toolbar to define the number of segments in a curved wall; this number is based on a full circle.
  3. Define how you want to enter the end point of the arc:
  4. Place the center.

    The component is attached to the crosshairs. The preview shows the direction of extension and the position of the component axis. The previews of walls are complete with all construction layers and surface elements.

  5. Check the preview to see whether the component’s direction of extension is correct. If it isn’t, click Reverse offset direction on the context toolbar to change the direction.

    You can change the direction of extension at any time, even while entering components.

    Tip: While entering elements, you can quickly change the component axis by means of keyboard shortcuts or in the dialog line. In the case of walls, you can also change the component axis by means of drag-and-drop editing in the Properties palette.

  6. Define the radius of the circle in one of the following ways:
  7. Define the starting point of the circle in one of the following ways:
  8. Define the end point of the circle in one of the following ways:

Note: When you use Stretch Entities to modify curved components (at wall junctions, for example) while the component axis is hidden, the modifications you make do not affect the axis. As the axis is no longer within the component, this might cause numeric inaccuracies when you dimension the radius of the curved component. When you use Stretch Entities while the component axis is visible, curved components behave like circles; that is, the component will be moved.



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