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Volumetric fog in “animation” view mode

Previously, fog was set via options (desktop environment - animation tab). This option can now be found in the settings for the surroundings (visualize task, surfaces, light task area). Much more detailed variation options are now available here.

In addition, if the Phong shading type is used in the animation view type (shaded render method), the fog is displayed as volumetric fog. This does not apply to the other shading types or renderings of the current scenery! For this purpose, a homogeneous fog representation is still used.

Important! Fog can only be displayed volumetrically on your screen if your workstation is equipped with a graphics card that supports Vulkan™ technology (recognizable by the red dot in the title bar of the relevant graphics window).



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