‘View type’ palette (for ‘Shaded’ rendering method)

View Type list box View type palette

You can use the Shaded rendering method to check the design quickly and easily. Depending on the settings, you can see textures, shadows and lights.

The predefined Animation view type is based on this rendering method.

Parameters

Name

You can change the name of the view type.

Rendering method

Shaded (cannot be changed for the predefined Animation view type)

Settings

Shading styles

Select a shading style here. You can choose between Flat, Gouraud and Phong (default).

Depending on the shading style, you can define more parameters:

Edges, Thickness

You can choose to display edges.

After you have chosen to display edges, you can define the Thickness of the lines by entering a value between 0.5 and 4.0.

Texture

You can choose to show textures on screen.

Interpolation

Only if the Texture option is active

Define how Allplan is to display textures by selecting the interpolation between the texture points:

Bump

You can choose to display bump maps,

Reflection

You can choose to display reflections.

Light

You can choose to display lights.

Shadow quality

You can specify whether and how you want to display shadows on screen:

Shadow smoothing

Only if Shadow quality is set to Soft

You can enter a percentage, defining the smoothness of the gradients between shadows and light. Entering 0 % is equivalent to selecting the Hard setting (in Shadow quality). You can achieve maximum smoothness by entering 100 %.

Ambient occlusion

Only if Shading styles is set to Phong

You can use the ambient occlusion shading technique together with the Animation view type. Ambient occlusion produces realistic shadows in a relatively short period of time.

Post process

Post process

Using the Post process options, you can put the finishing touches to a view type (most options are best suited for view types using the Shaded rendering method):



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