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Trial runs

CineRender, the render engine of CINEMA 4D, does not focus on speed. Rather, it is the quality of the rendered image that is most important. You can calculate high-quality images overnight. Trial runs help you find the right combination of speed and quality.

Depending on the size of the image and the quality you want to obtain, appropriate settings save you a lot of time.

In particular, when rendering scenes with a large number of materials, you should reset the settings at the beginning. Start with small values and increase the values bit by bit until you reach the quality you need. Just increase the settings that are actually required for and appropriate to the scene you want to render. Values that are set too high do not necessarily produce results of better quality.

If there is a texture anywhere in the background, the render engine will calculate this texture, which takes time. If, for example, there is a compute-intensive, colorful, bumpy material in a small area in the background, you can exclude this material from calculations.



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