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Index

Record Movie -> Orbit camera by 360 degrees

Tool(s): Record Movie

Using Orbit camera by 360 degrees, you move the camera on a circular path around the target point set in the current viewport.

The program takes the distance between the eye point and the target point as well as the Y coordinate of the eye point from the view set in the current viewport. These values do not change while the camera orbits.

To move a camera on a circular path around the model

  1. Set the view as you need.
  2. Click Record Movie (How).

    The Movie palette opens.

  3. In the New movie area, click Orbit camera by 360 degrees.

    The Orbit camera by 360 degrees palette opens.

  4. Select the parameters as you need.

    Tip: If you want to orbit the camera without recording a movie, leave the Name box empty.

  5. To start, click OK to confirm your settings and then Yes.

    The View Type in the current viewport changes to Animation and the camera starts orbiting.

    You can cancel at any time by pressing ESC.



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