Camera rotation
Animation window, shortcut menu
You can use Camera Rotation to move the camera around the object (as in sphere mode); the target point is static.
You can make the following settings in the Rotation of Camera dialog box:
- Duration of rotation
Time (in seconds) it takes the system to rotate the model 360 degrees - In a clockwise direction
When this box is checked, the model is rotated in a clockwise direction; otherwise, the model is rotated in a counter-clockwise direction. - Press ESC or E to finish.